Hi, I'm a guy on the INTERNET! Have you ever seen a man (or woman or bear) be exceedingly smart and insightful on some topic on one day, and then blabber something extremely stupid on another? Say something that really makes you think on Tuesday, and then declare the Matrix sequels smart and deep on Wednesday?
Yes, I am sure you have met at least one person like this: a philosopher at night, a retard at day. Such people are more common than fans of obscure british animated shows. And yet, to call them "regular flawed individuals" would be incorrect, since such regular people are usually not extraordinary in any way, with nothing great about them. Such "average" homosapienses are mediocre at everything, and make up roughly 80% of the world's population.
NO, these are special people, distinguished for being either extremely insightful and wise, or extremely stupid and mentally lazy. I have been thinking... what would I call such people? I don't believe anyone ever devised a word for such strange folk.
Until today.
4 today, I have finally solved this problem that no one ever cared about! From this point, these "sometimes brilliant, sometimes daft" people will be called Bipolar Geniuses™. ©Me, 2017.
No one steal!
More post are coming, as this blog continues to live, despite according to all known mainstream science it should be dead.
Showing posts with label truth. Show all posts
Showing posts with label truth. Show all posts
Tuesday, December 26, 2017
Monday, July 3, 2017
The Vicious Cycle of Cute (a rant on art websites)
On a popular art sharing site, a drawing of a CUTE vaguely kitten-like thing had been uploaded.
A user with a CUTE avatar icon writes "CUTE!" in the comment section.
on another day . . . . .
A CUTE vaguely kitten-like thing with BIG CUTE EYES is posted.
A user with a CUTE avatar comments: "CUTE! Draw moar liek this!"
on a different day . . . . .
A CUTE vaguely kitten-like thing with BIG CUTE EYES is posted.
A user with a CUTE avatar comments: "CUTE! Draw moar liek this!"
a day after . . . . .
A CUTE vaguely kitten-like thing with BIG CUTE EYES is posted.
A user with a CUTE avatar comments: "CUTE! Draw moar liek this!"
on the next day . . . . .
A CUTE vaguely kitten-like thing with BIG CUTE EYES is posted.
A user with a CUTE avatar comments: "CUTE! Draw moar liek this!"
on another day . . . . .
A CUTE vaguely kitten-like thing with BIG CUTE EYES is posted.
A user with a CUTE avatar comments: "CUTE! Draw moar liek this!"
the next day . . . . .
. . . . . . . . . . .
. . . . . YOU wake up. You do the usual routines, eventually get to your piece of paper/drawing tablet. You want to draw something. You want to make a drawing. You want to create a picture for others to see.
But what will you draw? . . . . . .
A user with a CUTE avatar icon writes "CUTE!" in the comment section.
on another day . . . . .
A CUTE vaguely kitten-like thing with BIG CUTE EYES is posted.
A user with a CUTE avatar comments: "CUTE! Draw moar liek this!"
on a different day . . . . .
A CUTE vaguely kitten-like thing with BIG CUTE EYES is posted.
A user with a CUTE avatar comments: "CUTE! Draw moar liek this!"
a day after . . . . .
A CUTE vaguely kitten-like thing with BIG CUTE EYES is posted.
A user with a CUTE avatar comments: "CUTE! Draw moar liek this!"
on the next day . . . . .
A CUTE vaguely kitten-like thing with BIG CUTE EYES is posted.
A user with a CUTE avatar comments: "CUTE! Draw moar liek this!"
on another day . . . . .
A CUTE vaguely kitten-like thing with BIG CUTE EYES is posted.
A user with a CUTE avatar comments: "CUTE! Draw moar liek this!"
the next day . . . . .
. . . . . . . . . . .
. . . . . YOU wake up. You do the usual routines, eventually get to your piece of paper/drawing tablet. You want to draw something. You want to make a drawing. You want to create a picture for others to see.
But what will you draw? . . . . . .
Labels:
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Thursday, June 8, 2017
X-perience
Hey you!
Yes, you! Have you ever wanted to sound smart? But never bothered actually becoming smart? Want to impress people with your smart talk? Wanna talk smart, don't you?
Well, do I have a solution for you!
The secret to sounding smart is actually very simple! Just say "experience" a lot. You don't have to know what it means, just use it in dialogue, often. See example:
"In my experience, never before have I experienced such an experience. My last summer's experience was quite an experience, and I wish every one of you could experience my experience!"
Now, what are you waiting for? Go, and experience the adoration of thousands of easily impressionable sheep!
Yes, you! Have you ever wanted to sound smart? But never bothered actually becoming smart? Want to impress people with your smart talk? Wanna talk smart, don't you?
Well, do I have a solution for you!
The secret to sounding smart is actually very simple! Just say "experience" a lot. You don't have to know what it means, just use it in dialogue, often. See example:
"In my experience, never before have I experienced such an experience. My last summer's experience was quite an experience, and I wish every one of you could experience my experience!"
Now, what are you waiting for? Go, and experience the adoration of thousands of easily impressionable sheep!
Friday, July 3, 2015
In Defense of Sequels.
if you go on the INTERNET, and look around, you will quickly find a sizable amount of humans united around the common goal of hating sequels. According to them, sequels are bad and need to stop.
Well, why they say that is not hard to figure out. Sequels are produced only to make money, after the original did. Or at least that is the common belief. That is hard to argue with. The biggest makers of movies (hello, Hollywood) are run by Big Bad Corporations, which in turn are not run by artists, but by corporate people who do not care for quality storytelling. They will finance utter shit, as long as it makes money. From the corporate leaders' point of view, as long as there is profit, the movie can be fucking anything. Unfortunately for them, the actual movie audience doesn't give a damn about that point of view.
And the general public knows that. People know that sequels are only made to sell more tickets.
BUT WAIT! That is not true!
... at least not entirely.
Allow me to introduce you to the glorious World of Exceptions. World of Exceptions is visited 1643 times less than Disney World, and therefore is seldom known. But it does exist! And it contains some of the rarest pieces of knowledge, the stuff of legends, the stuff self-proclaimed wise men (and women) want to get. And one of the things you'll find in the World of Exceptions is that sometimes, SOMETIMES, movies are made because the filmmakers actually legitimately for realz want to.
But why would a film maker want to make a sequel? Why not leave every movie self-contained?
Well, I'll tell you why. Because sometimes there are more stories left to tell in the established universe. Because sometimes plot threads are unfinished. Ever heard of Shrek 2? Empire Strikes Back? Back to the Future 2? Sometimes the directors/writers want to keep going. Sometimes they want to make more, not because it'll make money; because it would be cool to make more. Because those sequels would be so great if we ever manage to make them!
And if I still haven't gotten through to you, let me put it like this. Imagine movies as really long episodes of an ongoing series. Imagine movies and their sequels as serials. Imagine movies as long chapters of one book.
And I am not saying all movies need sequels. Most movies had sequels forced upon them. However, some movies deserve sequels. Some movies need sequels, or else they would remain unfinished forever.
I know you might be burned by Hollywood and its many clones around the world. I know you probably hate sequels. But please do not hate all of them! Please visit the World of Exceptions.
Well, why they say that is not hard to figure out. Sequels are produced only to make money, after the original did. Or at least that is the common belief. That is hard to argue with. The biggest makers of movies (hello, Hollywood) are run by Big Bad Corporations, which in turn are not run by artists, but by corporate people who do not care for quality storytelling. They will finance utter shit, as long as it makes money. From the corporate leaders' point of view, as long as there is profit, the movie can be fucking anything. Unfortunately for them, the actual movie audience doesn't give a damn about that point of view.
And the general public knows that. People know that sequels are only made to sell more tickets.
BUT WAIT! That is not true!
... at least not entirely.
Allow me to introduce you to the glorious World of Exceptions. World of Exceptions is visited 1643 times less than Disney World, and therefore is seldom known. But it does exist! And it contains some of the rarest pieces of knowledge, the stuff of legends, the stuff self-proclaimed wise men (and women) want to get. And one of the things you'll find in the World of Exceptions is that sometimes, SOMETIMES, movies are made because the filmmakers actually legitimately for realz want to.
But why would a film maker want to make a sequel? Why not leave every movie self-contained?
Well, I'll tell you why. Because sometimes there are more stories left to tell in the established universe. Because sometimes plot threads are unfinished. Ever heard of Shrek 2? Empire Strikes Back? Back to the Future 2? Sometimes the directors/writers want to keep going. Sometimes they want to make more, not because it'll make money; because it would be cool to make more. Because those sequels would be so great if we ever manage to make them!
And if I still haven't gotten through to you, let me put it like this. Imagine movies as really long episodes of an ongoing series. Imagine movies and their sequels as serials. Imagine movies as long chapters of one book.
And I am not saying all movies need sequels. Most movies had sequels forced upon them. However, some movies deserve sequels. Some movies need sequels, or else they would remain unfinished forever.
I know you might be burned by Hollywood and its many clones around the world. I know you probably hate sequels. But please do not hate all of them! Please visit the World of Exceptions.
Labels:
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films,
Hollywood,
movie,
movies,
opinion,
periodical,
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Friday, May 8, 2015
A small cup of coffee is better.
Yes, my dear reader. You heard it right. Your eyes do not deceive you.
Small cup = good, large cup = bad.
You may never thought about it much, but coffee does nave negative effects on your body, other than robbing you of sleep.
Right now you will read an entire freaking paragraph consisting entirely of the bad things coffee can, and likely will, do to you.
Coffee will dehydrate you, remove the much needed life liquid from your system. Logically, that also means you will be forced to visit the "bath" room many times, very often. Kind of inconvenient, isn't it? Coffee will speed up your heartbeat. If your <3 isn't in the mood of beating very fast today thank you very much, you will be doing your <3 a huge disservice :( Coffee will raise your body temperature. If it is hot already, you are fucked. Coffee is very likely to make you want to visit the "powder" room yet again, but for a different reason. If you are really busy at that moment, well, you are kind of royally fucked >:D Coffee will very likely make you sweat if you weren't prior. Name a fool who likes sweating. Chances are, you are not naming yourself. Coffee is among the substances that will stain your teeth like a perfect mixture of glue and ink.
But that is only if you over-consume that dark drink. If you drink a small cup, and none more after that, you are fine.
So yeah, large cups of coffee are only for emergencies, like dealing with depression, or constipation (or both, with former caused by latter). Otherwise, avoid excessive coffee consumption like YouTube cat videos (bad for you in larger than VERY SMALL doses).
Small cup = good, large cup = bad.
You may never thought about it much, but coffee does nave negative effects on your body, other than robbing you of sleep.
Right now you will read an entire freaking paragraph consisting entirely of the bad things coffee can, and likely will, do to you.
Coffee will dehydrate you, remove the much needed life liquid from your system. Logically, that also means you will be forced to visit the "bath" room many times, very often. Kind of inconvenient, isn't it? Coffee will speed up your heartbeat. If your <3 isn't in the mood of beating very fast today thank you very much, you will be doing your <3 a huge disservice :( Coffee will raise your body temperature. If it is hot already, you are fucked. Coffee is very likely to make you want to visit the "powder" room yet again, but for a different reason. If you are really busy at that moment, well, you are kind of royally fucked >:D Coffee will very likely make you sweat if you weren't prior. Name a fool who likes sweating. Chances are, you are not naming yourself. Coffee is among the substances that will stain your teeth like a perfect mixture of glue and ink.
But that is only if you over-consume that dark drink. If you drink a small cup, and none more after that, you are fine.
So yeah, large cups of coffee are only for emergencies, like dealing with depression, or constipation (or both, with former caused by latter). Otherwise, avoid excessive coffee consumption like YouTube cat videos (bad for you in larger than VERY SMALL doses).
Saturday, October 18, 2014
The Condensed History of Language.
1. A word is invented.
2. The word gets popular.
3. The word gets overused to death.
4. People don't like the word anymore.
5. A new word gets invented to take its place.
6. The new word gets popular.
7. The new word gets overused to death.
8. People don't like the new word anymore.
9. See part 5.
Ever wondered why we have so many euphemisms for "penis"?
Now you know.
2. The word gets popular.
3. The word gets overused to death.
4. People don't like the word anymore.
5. A new word gets invented to take its place.
6. The new word gets popular.
7. The new word gets overused to death.
8. People don't like the new word anymore.
9. See part 5.
Ever wondered why we have so many euphemisms for "penis"?
Now you know.
Tuesday, September 23, 2014
THE BEST THING EVER IS COMING!
Over the years, it has come to my attention that the best thing ever is coming.
I remain skeptical, since the best thing ever was coming since the dawn of time.
Remember that time when technology was going to save us all from struggle, misery and death? Remember all those promises of flying cars, 1000 story skyscrapers, and unlimited lifespan? That was the 50s.
Remember the promises of a new age of peace, of a total end of all war and conflict, when all people will live together as brothers (and sisters), loving and hugging (and shagging) each other? That was the 60s.
Remember all those promises of Earth becoming Heaven and eternal bliss via afterlife? Remember when the end of days was coming? That was the first century AD, aka the story of Son of God.
But forget all that; THE NEW BEST THING EVER IS COMING, AND EVERYTHING WILL BE AMAZING FOREVER AND EVER AND NOTHING BAD WILL EVER HAPPEN AGAIN!
Surely that will happen!... Any year now......
Wait... what was my point?...
Ah, yes! Humanity is prone to becoming overly exited and getting drunk on its own anticipation and hype.
I personally do not believe in Utopias. There is no pleasure without pain, no happiness without shitty times. There is no eternal bliss. Good times will end, or not come at all. We will still have to work to gain and maintain our happiness, and no one and no thing will maintain it for us.
More Satyrday is coming, hopefully tomorrow.
I remain skeptical, since the best thing ever was coming since the dawn of time.
Remember that time when technology was going to save us all from struggle, misery and death? Remember all those promises of flying cars, 1000 story skyscrapers, and unlimited lifespan? That was the 50s.
Remember the promises of a new age of peace, of a total end of all war and conflict, when all people will live together as brothers (and sisters), loving and hugging (and shagging) each other? That was the 60s.
Remember all those promises of Earth becoming Heaven and eternal bliss via afterlife? Remember when the end of days was coming? That was the first century AD, aka the story of Son of God.
But forget all that; THE NEW BEST THING EVER IS COMING, AND EVERYTHING WILL BE AMAZING FOREVER AND EVER AND NOTHING BAD WILL EVER HAPPEN AGAIN!
Surely that will happen!... Any year now......
Wait... what was my point?...
Ah, yes! Humanity is prone to becoming overly exited and getting drunk on its own anticipation and hype.
I personally do not believe in Utopias. There is no pleasure without pain, no happiness without shitty times. There is no eternal bliss. Good times will end, or not come at all. We will still have to work to gain and maintain our happiness, and no one and no thing will maintain it for us.
More Satyrday is coming, hopefully tomorrow.
Monday, August 18, 2014
Dear Disney fans...
I cannot hold it back anymore.
I need to let it go.
Disney fans are akin to a herd of blindfolded sheep. They will gobble up anything that corporation puts up. They will claim that Disney products have something "magical" (whatever that means) inside them. They will buy all the merchandise, despite it being made in China. They will defend poorly written Disney movies, while overlooking better ones not released by Disney. They will watch every single video on YouTube even tangentially related to Frozen. That movie is mediocre visually, and has generally poor writing. It's not terrible, but it does not deserve millions of views. FOR FUCK'S SAKE, THE ILLUSIONIST IS A MILES BETTER ANIMATED MOVIE, AND IT IS NOT GETTING EVEN A QUARTER OF THOSE VIEWS!
Dear Disney fans. When will you stop supporting a corporation what holds back the animation medium? When will you stop backing up a corporation that mass produces generic family CRAP?
Dear Disney fans.
When will you take off the blindfold?
When will you start being critical of the movies you watch?
I know that it is a big scary world out there. It's scary, big, and unpredictable. Watching sub-par Disney movies helps you forget the horrors of reality. It helps create that sweet illusion that life is simple and always nice.
Dear Disney fans.
It is time to grow up. It is time to wise up. It is time to stop letting soulless corporations tell you what the world is like. It is time to stop others from thinking for you.
It is time to look for better alternatives.
I need to let it go.
Disney fans are akin to a herd of blindfolded sheep. They will gobble up anything that corporation puts up. They will claim that Disney products have something "magical" (whatever that means) inside them. They will buy all the merchandise, despite it being made in China. They will defend poorly written Disney movies, while overlooking better ones not released by Disney. They will watch every single video on YouTube even tangentially related to Frozen. That movie is mediocre visually, and has generally poor writing. It's not terrible, but it does not deserve millions of views. FOR FUCK'S SAKE, THE ILLUSIONIST IS A MILES BETTER ANIMATED MOVIE, AND IT IS NOT GETTING EVEN A QUARTER OF THOSE VIEWS!
Dear Disney fans. When will you stop supporting a corporation what holds back the animation medium? When will you stop backing up a corporation that mass produces generic family CRAP?
Dear Disney fans.
When will you take off the blindfold?
When will you start being critical of the movies you watch?
I know that it is a big scary world out there. It's scary, big, and unpredictable. Watching sub-par Disney movies helps you forget the horrors of reality. It helps create that sweet illusion that life is simple and always nice.
Dear Disney fans.
It is time to grow up. It is time to wise up. It is time to stop letting soulless corporations tell you what the world is like. It is time to stop others from thinking for you.
It is time to look for better alternatives.
Tuesday, June 17, 2014
Understanding good writing in 10 easy steps!
Okay, so you have stumbled upon this little blog, and you see this post.
Will you read it?
Who knows, but here it goes:
Good writing. Bad writing. Those two are constantly brought up by people to explain why they like, or don't like a specific work of fiction. But what does make someone's writing good or bad? Is it all really subjective? HELL NO! The subjective part is the choice of themes and tone (genre).
What is good writing then?
Well, to answer that I would have to explain what writing fiction is. How do I know what fiction is? I know that because I am a smart cookie and like to ask critical questions about my life experiences. That, and because I read and watched a lot of stuff. Writing fiction is the act of lying. Lying about non-existing characters and the non-existing world they inhabit. And I won't get into the bullshit of whether or not "it all exists in your <3". No, this is a topic for a different time.
So now, when we have established that telling fictional stories is basically lying, let's get to what makes good fiction. Good fictions are convincing lies. CONVINCING lies. You need to convince the listener/watcher/player that the lie you are telling is plausible. How do you do it? By making it follow the basic rules our real life follows. Let's write down a few important basics:
1) There must be a presence of evil in your fictional world. But it is the amount of evil that is the most important, because too much will be confusing (since when is life that terrible?), and too little/none at all, will come out as an Utopia (again, completely unlike real life). When everyone is evil in your story and wants to get the protagonist, your story is really you projecting like crazy. When everyone loves and adores the protagonist, it will be a self insert crapfiction. Not the mention, everyone cannot be evil either. To summarize, there needs to be some evil, and some conflict, but not too much or too little. And evil does not have to be anything super serious; it could be just a few bad traits someone has, or a bit of misfortune. Or someone getting sick.
2) There must be a significant amount of chance, or "fate" in your story. Those words should be interchangeable for every writer. The majority of the story's events, as well as your fictional world itself, should be beyond the protagonist's control. Such is the way of real life: most of what happens around us and to us, we do not decide. The world decides for us. So, if your protagonist "accidentally" finds an item on a deserted road that will be instrumental in defeating the big bad guy in the end, that is not bad writing. When someone's good intentions lead to the death of a loved one, that is not bad writing. Our future, as well as present is not completely under our control, and that should be the same in fiction. Because when in your story everything happens exactly as the protagonist plans, that is self insert crapfiction, not a good story. Throw in a little Karma, why don't you!
3) Logic. Minor mistakes aside (we are only human, after all), there should be no real logical problems in your story. Things that are very unlikely should be reduced to a minimum, and implausibilities should be reduced to nothing. Having a super powerful big bad guy be defeated by a really weak protagonist in a fair fight, just because you really want it, is stupid, and makes your story a piece of crapfiction.
4) Tone. Are you going for realism, or is your world a comic? Maybe it is a cartoon? In the last two cases, you very well can implement cartoon physics, and bend the laws of said physics, within, and around your characters. Remember those big impossible cartoony eyes? That's just a start.
5) Consistency (in tone). If you are writing a sequel to a work, make sure to keep the tone of the original. At least for the most part. Was the first story realistic, or was is a wacky cartoon? A drama or comedy? Keeping that question in mind is very important.
6) Consistency (in personality). While you can expand and evolve a previously established character (see part 7), you should not betray what he or she was all about in the past. When you are writing a sequel to anything, always remember who those characters were, what they did, and why they did it. Change or no change, they are still the same people.
7) Character growth, and character depth. Any character should have as much identifiable traits as needed for your story. They can be deeper, or shallower depending on what the story is, and their role in it. However, the idea that sudden never-before-seen behavior is "going against established personality", is full of crap. Just because it was never mentioned that Johnny loves ice cream, does not mean you cannot bring it up later. Having all your character traits written out on a long sheet of paper, and sticking to it like the Word of God is bad news, to your story. Characters should grow and evolve as you write the story. Having them programmed to have all their traits set in cement from the start, makes them into robots, and not living breathing beings. Unless you are writing a story about a robot and why the fuck would you do that geez.
8) Character NOT growth. If you look around in real life, you will surely notice some people change more than others. Some are just way too stubborn, while some have no loyalty or principles and change every day, only to change again the next day. Some people already underwent their "character development", and are now more static, because the change already happened, and now there is not need for it anymore. The idea that there should be character development for everyone in every story ever made, was popularized by Hollywood, after the big wigs realized that Hero's Journeys make the most money.
9) Relatability. You don't write a story about ground. Or a rock. You always write about characters, living beings with feelings and thoughts, and characters always come first. Even when the world is given a large focus, it is the characters' reactions and thought about the world that you really are writing about. Or should be writing. No matter who your characters are: humans, humanoids, aliens, talking animals, non-talking animals, toasters; there should be something human in them. They should have hopes and dreams, passions, fears, bad traits to overcome or succumb to, rivals, and whatever other problems to overcome or be defeated by. Every protagonist of a good story is human to some extent. Except for crapfiction, of course. No one wants to read a story about something that is 0% human. Even the desire to enslave the world is a human flaw, and is relateable.
10) Last, but not least, a good story must be interesting. What is interesting, you might ask? Well, an interesting story is a story that is not 100% identical to what happens to you every day. An interesting premise is something that you don't see every day. Name one bestseller that deals with an average man who wakes up, eats his breakfast, and spends all day watching cat videos on YouTube. THERE ARE NONE, BECAUSE THAT IS NOT INTERESTING. Now, a story about a man who goes to his work, but not really, and instead pretends to go, secretly puts on a bat costume and fights crime? Now that is interesting. And let us not forget that any story that deals with magical powers, fantastic technology, grand battles, and supernatural entities are automatically not boring, at least in concept, because we don't normally deal with that stuff on a day-to-day basis. Also, Indiana Jones and The Ark of The Covenant is interesting.
And now, boys and girls, we know what elements make a good fictional story! If you do not follow these guidelines, you are a crap writer and should be ashamed of yourself for unleashing your crap writing on the world :)
Will you read it?
Who knows, but here it goes:
Good writing. Bad writing. Those two are constantly brought up by people to explain why they like, or don't like a specific work of fiction. But what does make someone's writing good or bad? Is it all really subjective? HELL NO! The subjective part is the choice of themes and tone (genre).
What is good writing then?
Well, to answer that I would have to explain what writing fiction is. How do I know what fiction is? I know that because I am a smart cookie and like to ask critical questions about my life experiences. That, and because I read and watched a lot of stuff. Writing fiction is the act of lying. Lying about non-existing characters and the non-existing world they inhabit. And I won't get into the bullshit of whether or not "it all exists in your <3". No, this is a topic for a different time.
So now, when we have established that telling fictional stories is basically lying, let's get to what makes good fiction. Good fictions are convincing lies. CONVINCING lies. You need to convince the listener/watcher/player that the lie you are telling is plausible. How do you do it? By making it follow the basic rules our real life follows. Let's write down a few important basics:
1) There must be a presence of evil in your fictional world. But it is the amount of evil that is the most important, because too much will be confusing (since when is life that terrible?), and too little/none at all, will come out as an Utopia (again, completely unlike real life). When everyone is evil in your story and wants to get the protagonist, your story is really you projecting like crazy. When everyone loves and adores the protagonist, it will be a self insert crapfiction. Not the mention, everyone cannot be evil either. To summarize, there needs to be some evil, and some conflict, but not too much or too little. And evil does not have to be anything super serious; it could be just a few bad traits someone has, or a bit of misfortune. Or someone getting sick.
2) There must be a significant amount of chance, or "fate" in your story. Those words should be interchangeable for every writer. The majority of the story's events, as well as your fictional world itself, should be beyond the protagonist's control. Such is the way of real life: most of what happens around us and to us, we do not decide. The world decides for us. So, if your protagonist "accidentally" finds an item on a deserted road that will be instrumental in defeating the big bad guy in the end, that is not bad writing. When someone's good intentions lead to the death of a loved one, that is not bad writing. Our future, as well as present is not completely under our control, and that should be the same in fiction. Because when in your story everything happens exactly as the protagonist plans, that is self insert crapfiction, not a good story. Throw in a little Karma, why don't you!
3) Logic. Minor mistakes aside (we are only human, after all), there should be no real logical problems in your story. Things that are very unlikely should be reduced to a minimum, and implausibilities should be reduced to nothing. Having a super powerful big bad guy be defeated by a really weak protagonist in a fair fight, just because you really want it, is stupid, and makes your story a piece of crapfiction.
4) Tone. Are you going for realism, or is your world a comic? Maybe it is a cartoon? In the last two cases, you very well can implement cartoon physics, and bend the laws of said physics, within, and around your characters. Remember those big impossible cartoony eyes? That's just a start.
5) Consistency (in tone). If you are writing a sequel to a work, make sure to keep the tone of the original. At least for the most part. Was the first story realistic, or was is a wacky cartoon? A drama or comedy? Keeping that question in mind is very important.
6) Consistency (in personality). While you can expand and evolve a previously established character (see part 7), you should not betray what he or she was all about in the past. When you are writing a sequel to anything, always remember who those characters were, what they did, and why they did it. Change or no change, they are still the same people.
7) Character growth, and character depth. Any character should have as much identifiable traits as needed for your story. They can be deeper, or shallower depending on what the story is, and their role in it. However, the idea that sudden never-before-seen behavior is "going against established personality", is full of crap. Just because it was never mentioned that Johnny loves ice cream, does not mean you cannot bring it up later. Having all your character traits written out on a long sheet of paper, and sticking to it like the Word of God is bad news, to your story. Characters should grow and evolve as you write the story. Having them programmed to have all their traits set in cement from the start, makes them into robots, and not living breathing beings. Unless you are writing a story about a robot and why the fuck would you do that geez.
8) Character NOT growth. If you look around in real life, you will surely notice some people change more than others. Some are just way too stubborn, while some have no loyalty or principles and change every day, only to change again the next day. Some people already underwent their "character development", and are now more static, because the change already happened, and now there is not need for it anymore. The idea that there should be character development for everyone in every story ever made, was popularized by Hollywood, after the big wigs realized that Hero's Journeys make the most money.
9) Relatability. You don't write a story about ground. Or a rock. You always write about characters, living beings with feelings and thoughts, and characters always come first. Even when the world is given a large focus, it is the characters' reactions and thought about the world that you really are writing about. Or should be writing. No matter who your characters are: humans, humanoids, aliens, talking animals, non-talking animals, toasters; there should be something human in them. They should have hopes and dreams, passions, fears, bad traits to overcome or succumb to, rivals, and whatever other problems to overcome or be defeated by. Every protagonist of a good story is human to some extent. Except for crapfiction, of course. No one wants to read a story about something that is 0% human. Even the desire to enslave the world is a human flaw, and is relateable.
10) Last, but not least, a good story must be interesting. What is interesting, you might ask? Well, an interesting story is a story that is not 100% identical to what happens to you every day. An interesting premise is something that you don't see every day. Name one bestseller that deals with an average man who wakes up, eats his breakfast, and spends all day watching cat videos on YouTube. THERE ARE NONE, BECAUSE THAT IS NOT INTERESTING. Now, a story about a man who goes to his work, but not really, and instead pretends to go, secretly puts on a bat costume and fights crime? Now that is interesting. And let us not forget that any story that deals with magical powers, fantastic technology, grand battles, and supernatural entities are automatically not boring, at least in concept, because we don't normally deal with that stuff on a day-to-day basis. Also, Indiana Jones and The Ark of The Covenant is interesting.
And now, boys and girls, we know what elements make a good fictional story! If you do not follow these guidelines, you are a crap writer and should be ashamed of yourself for unleashing your crap writing on the world :)
Labels:
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Thursday, April 17, 2014
SIlent Hill for Pretentious Smartasses Part 1 (introduction).
You may or may not heard of Silent Hill. You may not know what it is, but you probably heard it is a thing that exists. You may know it's a game franchise and two movies based on such.
Let's get the enormous elephant out of way: first 4 games are good, everything else is shit.
There.
There is much to talk about when discussing Silent Hill games (that aren't shit) (see above). But the most hotly debated topic is the nature of the games' story itself. Is it real, or all IN TEH MAYNDZ OF THE PROTAHGONEESTS???
Well, when it comes to this debate I side with the folks behind Twin Perfect. If you consider yourself a HARDCOOOORE FAN and never heard of Twin Perfect and their shenanigans, you fucking lie.
However, these posts (the title does say part one) will not be about proving what was already proven better by more passionate and knowledgeable people than me. Rather, they will deal with the people who prefer the "psychological" explanation of the events of Silent Hill(s). I will be listing the most likely reasons they prefer this explanation.
So, if you are one of these people, prepare to be OFFENDED on the INTERNET!
To be continued.................
Let's get the enormous elephant out of way: first 4 games are good, everything else is shit.
There.
There is much to talk about when discussing Silent Hill games (that aren't shit) (see above). But the most hotly debated topic is the nature of the games' story itself. Is it real, or all IN TEH MAYNDZ OF THE PROTAHGONEESTS???
Well, when it comes to this debate I side with the folks behind Twin Perfect. If you consider yourself a HARDCOOOORE FAN and never heard of Twin Perfect and their shenanigans, you fucking lie.
However, these posts (the title does say part one) will not be about proving what was already proven better by more passionate and knowledgeable people than me. Rather, they will deal with the people who prefer the "psychological" explanation of the events of Silent Hill(s). I will be listing the most likely reasons they prefer this explanation.
So, if you are one of these people, prepare to be OFFENDED on the INTERNET!
To be continued.................
Labels:
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Thursday, January 2, 2014
It's 2014, and I am going to talk about love!
For the sake of simplicity, not romantic love.
For many years, many people tried to pinpoint love. What is it? What defines it? What definition should it have? Well, I have come to my own conclusion, after much meditation and obtaining the needed amount of wisdom.
Love is a complex dish, with several key ingredients. Understanding those ingredients will help anyone identify love when it's looking you in the face, or build love where there was none.
1. Care. You do not want harm to come to that person. You want to protect them. You want to prevent their destruction. You are concerned about their well-being. Care applies to things too.
2. Respect. That person is just as important as you. They too can be as smart, strong, skillful, successful, wise as you. Do not hold them too close, and do NOT treat them as a helpless baby. This is something mothers (and some fathers) find very hard to grasp. Do not talk down to those who you claim to respect.
3. Trust. Sure, we all can lie, but you must trust that the person is capable of being honest with you. Do not assume everything you hear from them is a lie; that;s paranoia. Respect can help build-up trust.
4. Discipline. A close cousin of respect. If your friend is being an asshole, a smack on the head is not a sign of no care. On the contrary, it is a form of care. Bad behavior is harm. You don't want your son to take drugs or join gangs. Caring for someone can include being harsh. Discipline is a close friend of respect.
5. Being fair. That person is... well, a person; a human being. Humans are flawed, you are flawed. Humans have bad habits, and so do you. You know you do, don't deny it. Don't tell them to stop smoking, when you spend your free time fapping to God knows what. You get the idea. Being fair is a cousin of trust.
6. There might be other ingredients which I couldn't put my finger on, but they are minor. The first fire are the most important to learn and understand.
IMPORTANT! Worship is more close to obsession than love. The relation between love and worship is akin to the relation between a kitchen knife and a katana. Both can be used to kill, but the first is designed for a different purpose.
P.S. Apparently, love is not quantifiable.
Well, this is pretty much it! The final part of the first chapter of Satyrday is coming soon.
For many years, many people tried to pinpoint love. What is it? What defines it? What definition should it have? Well, I have come to my own conclusion, after much meditation and obtaining the needed amount of wisdom.
Love is a complex dish, with several key ingredients. Understanding those ingredients will help anyone identify love when it's looking you in the face, or build love where there was none.
1. Care. You do not want harm to come to that person. You want to protect them. You want to prevent their destruction. You are concerned about their well-being. Care applies to things too.
2. Respect. That person is just as important as you. They too can be as smart, strong, skillful, successful, wise as you. Do not hold them too close, and do NOT treat them as a helpless baby. This is something mothers (and some fathers) find very hard to grasp. Do not talk down to those who you claim to respect.
3. Trust. Sure, we all can lie, but you must trust that the person is capable of being honest with you. Do not assume everything you hear from them is a lie; that;s paranoia. Respect can help build-up trust.
4. Discipline. A close cousin of respect. If your friend is being an asshole, a smack on the head is not a sign of no care. On the contrary, it is a form of care. Bad behavior is harm. You don't want your son to take drugs or join gangs. Caring for someone can include being harsh. Discipline is a close friend of respect.
5. Being fair. That person is... well, a person; a human being. Humans are flawed, you are flawed. Humans have bad habits, and so do you. You know you do, don't deny it. Don't tell them to stop smoking, when you spend your free time fapping to God knows what. You get the idea. Being fair is a cousin of trust.
6. There might be other ingredients which I couldn't put my finger on, but they are minor. The first fire are the most important to learn and understand.
IMPORTANT! Worship is more close to obsession than love. The relation between love and worship is akin to the relation between a kitchen knife and a katana. Both can be used to kill, but the first is designed for a different purpose.
P.S. Apparently, love is not quantifiable.
Well, this is pretty much it! The final part of the first chapter of Satyrday is coming soon.
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